Cursed adventure

Posted on 27 March 2020 in dev • Tagged with python, gamebook

curses is a python wrapper around the [n|p]curses library, a GUI for linux. I love that library.

When I started college, the programming languages I was taught were C/C++, Cobol and Java. Java had the reputation to be the language to use if you wanted to create …

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Gamebooks and graph theory

Posted on 27 October 2019 in data-science • Tagged with gamebook, python

A game book is, contrary to the usual books, a book you don't read pages sequentially. These books are read interactively. You are offered a choice after a paragraph: go to the right turn to section 7, go to the left turn to 138. That's it. Depending on the series …

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